The aim of this demo was to update John Grden’s legendary Papervision3D X-Wing model – as seen in this classic papervision demo – and really bring it to life with some nice animated 3D particle effects.
The demo combines Papervision3D and the Stardust Particle Engine to add particle effects to the existing 3D model. I used Stardust’s built in Papervision extension to add the classic red glow of the X-Wing engines and then animate those engines as the ship accelerates away from camera. It’s quite a subtle effect, but if you look closely you can see a kind of red heat haze, I also like the way the white flames fade in and out as the ship speeds up and slows down.
I know this kind of effect could easily be done in something like Unity but I think it’s pretty cool to see it done in real-time in Flash. The original Papervision3D X-Wing demos were a real inspiration to me, and it’s amazing just how much a little effect like this can add to what is already an amazing 3D model.