AS3 Quick Guides – Frameworks and Toolkits

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As part of my series of quick guides to open source AS3 projects I thought it would be interesting to look at the range of code frameworks and toolkits that are currently available for Flash website development.

If you’ve ever tried developing a website completely in Flash then you will know just how much work it can take to setup the initial project structure and make Flash behave in a similar way to a standard HTML website. From asset loading and memory management to deep linking and browser history support, chances are that there is a site framework or code toolkit that makes building websites in AS3 that little bit easier.

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AS3 Quick Guides – Open Source 3D Engines

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This post is the first in a series of quick guides for programmers new to Flash and ActionScript development.

While much of what is covered will probably be familiar ground to many ActionScript developers, for Flash newbies these guides will hopefully offer a good introduction to the code libraries available for use in your projects. This one will focus on the range of 3D engines that are now available for Flash, highlighting the key features of each engine and hopefully help make it a little bit easier to choose one to use.

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