Stardust Particle Effects – 2D Spaceship Demo

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This demo is another example of the cool effects that can be made in Flash and ActionScript 3 using the Stardust Particle Engine.

By combining a simple particle effect with lots of Flash filters and some BitmapData processing, it’s possible to create some pretty abstract looking flame effects. The initial idea was to make something similar to the neon particle systems seen in games like Geometry Wars and Grid Runner, but after playing around with the Flash bitmap filters for a while I ended up with this cool looking flame effect instead.

The code is actually fairly similar to my earlier tutorial on using the Stardust engine, but this time I’m setting the velocity of the particles based on the speed and direction of the spaceship to create a nice engine flame effect that reacts to the ship’s movement.

Click here to view the demo and download the source code.

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